Hi all. Chupa49 here again with another guide. This post is all about Rocket League Pro Camera Settings, Controller Settings, and how to optimize your frames per second (FPS) on PC. When I provide Rocket League Coaching to new players on PC I always run through a technical review of the players settings before I dive into a coaching sessions. I had a template I would go through as I’m a pretty process oriented person. I wanted to share my technical guide with you all today so you can implement several of the optimization steps I go through with players everyday.
Rocket League Camera Settings
- 1 Rocket League Camera Settings
- 2 The Best Rocket League Camera Settings
- 3 Rocket League Controller Settings
- 4 Rocket League Controller Deadzone Adjustments
- 5 The Rocket League FPS Guide – How to set up Rocket League for Max Frames per Second (FPS)
- 5.1 Increasing the Rocket League FPS Cap
- 5.2 Adjusting Graphical Settings to Avoid FPS Drops
- 5.3 Monitoring Your FPS Performance
- 6 About Author
One of the first things I will see with new or low tier players is some have never changed their camera settings. The default camera settings are frankly piss poor for higher level play and do not provide the adequate field vision you need in order to see most of the field. The major issue with camera settings is there are so many out there and the settings feature is pretty diverse so it’s difficult to find one that works for you. Let’s break down each setting first then I will go into best camera settings and pro camera settings.
This option toggles camera shake when you make goals, hit the ball hard, demo someone, or get demo’ed yourself. It should be the first thing that you turn off when modifying your camera settings.
Camera FOV adjusts how much width you can see. Think of this like your cone of vision. You can see more of the field with a higher FOV. Gameplay will feel slower with a lower FOV and faster with a higher FOV.
The option adjusts distance behind your car and where the camera will be. With a higher camera distance, you can see more of what is behind the ball because the camera is further away from you and less obstructed by your car.
This option adjusts the distance the camera is positioned above your car. The higher the camera height, the higher the camera will be be above your car. At higher distances this can provide a bird’s eye view of the field at the sacrifice of precise movement for the player.
This setting will adjust the angle at which the camera is viewing your car. If you adjust this to the max you will have a more bird’s eye view which can make it harder to align shots. If the angle is too low you may not have a good view of the field in front of you.
This adjusts how loose the camera is when following your car. At lower settings the camera will zoom out far when you are moving at fast speeds. At higher settings, the camera will be more rigid. Most players tend to just leave this at default.
Camera Swivel Speed
This is the sensitivity of the camera. Adjusting this will affect how fast the camera turns. The higher the setting the easier it will be for you to see the action as fast as possible. If you have it on lower settings, the camera will turn slower so you can have more control over what you are looking at exactly.
Camera Transition Speed
This is a new feature as of the Autumn 2017 update. This setting updates how quickly the camera transitions between ball camera and the default camera. At the highest setting, the camera will transition nearly instantaneous. The default setting for this is 1 and I believe most players have not adjusted this because it’s a newer update to Rocket League. Since this is a newer feature I have supplied at video from ItsJPwnAge so you can see what it does first hand.
Invert Swivel Pitch
This changes the up/down movement of the right stick. I’m a super old school combat flight simulator gamer from the X-wing/Wing Commander days so I have this on inverted. It’s all personal preference for you on what to pick.
Hold Ball Camera
If you turn this on you will need to hold the ball camera button to keep ball camera on. Most pros have this option turn off.
Ball Cam Indicator
Turns on the red ball cam indicator on the bottom right in-game
This is the white arrow that shows up in-game that tells you where the ball is when it is outside of your field of vision. This is a helpful tool and should be left on.
The Best Rocket League Camera Settings
Before I go into various settings, let’s first talk about what makes a good camera setting for the game. The best rocket league settings have the following:
- They provide the players with enhanced field of vision without hampering car movement. Field of vision that is too great will lead to sluggish camera movement and loss of precision
- The camera settings are low enough where you have precision on ball specific skills like dribbling and fakes, but high enough when you can see more of the field
- If you are new to camera setting adjustments, focus on FOV, distance, and stiffness to start as these are the most important camera settings to change
Rocket League Pro Camera Settings
When players are lost on what settings to go with, I usually ask if they subscribe or admire any current Rocket League Pros. The reason why I ask this is because pros have spent countless of hours increasing their skill set and knowledge in the game. They fine tune their camera settings to work best for their play style. If you admire a certain pros then there are likely two things going on here:
- You like their style of play so their camera settings will suit the play style you will eventually prefer
- You watch their tutorial videos or streams so if you use the same camera settings as them it is easier for you to pick up what they are reading and mimic how they play
I’m going to supply several Rocket League Pro camera settings to get you start so you can experiment. You can find a good list of camera settings on the team liquid wiki here if you want see the full list
Rocket League Controller Settings
The next section I go over with the players I coach are controller settings. The default controller settings are not ideal for high level play as the setup does not provide easy access to buttons and controls for high level maneuvers. Below are the two most common settings I have players switch to.
|Function||PS3/PS4 Controller||XBox Controller|
|Power Slide||Square or L1||X or LB|
|Roll Right or Left||O||B|
What Is The Best Controller For Rocket League?
You have several controller options when it comes to playing Rocket League. In my mind there are only 4 controllers that you should consider for Rocket League competitive play:
- PS4 Controller – This is the preferred controller for Rocket League Pros. Also known as DS4 on forums. Works seamlessly with Rocket League on PC so you can just plug in the controller directly to your USB port without 3rd party software.
- XBox One Controller – Good responsiveness and naturally compatible with other games
- Xbox 360 Controller – Another good choice
- PS3 Controller – Otherwise known as dual shock 3 (DS3)
Rocket League Controller Deadzone Adjustments
After getting the buttons changes, the next step is modifying the deadzone type. Within steam there is an option to change your dead zone settings for Rocket League that will increase the diagonal range for your controller. This will provide a slight speed increase to your turning. It might not seem like much, but in Rocket League any slight advantage you can provide yourself will add up. The first thing we want to do is change the deadzone type of your controller to square in Steam
How To Change Your Deadzone Type To Square In Steam
In order to change your deadzone type, you will need to enter big picture mode in steam. The big picture mode option in steam is located on the top right of your steam console as shown in the screenshot below:
Once in big picture mode, select the gear icon on your screen:
Select Rocket League:
Now go to the Gear Icon that says manage game. Click on Controller Configuration:
While in the controller configuration you will see your controller layout the two points of interest here will be the Joystick Move for the left and right analog sticks. Let’s click on the left one so I can show you how to change the deadzone type:
Now we are getting into the juicy stuff :). Go ahead and click on Additional settings button on the bottom left. Here we will want to click on deadzone shape and change it to square. The default will likely be on cross.
That is usually all I mess with here. There are other things you can change here like the stick response curve. It defaults to Linear. You can change it to aggressive to get a really sensitive analog stick, but personally I found this hard to get used to as I was having trouble aiming shots and my half flips were getting jacked up with the sensitivity. Once you have these settings saved, you can disable Steam’s big picture and still use the controller configurations.
Adjusting Your Deadzone Settings Within Rocket League
After you have updated your deadzone settings on steam, the next step is to update your deadzone settings within the options menu of Rocket League. Doing so affects the deadzone in-game and makes controls more sensitive for you. The default setting tends to be not as responsive as you are going to like.
I would suggest updating the controller deadzone to .15 to start then adjusting from there. There is another feature called Dodge deadzone that you can modify as well. The Dodge deadzone has been a new update from Rocket League and most players do not know about it yet. I keep mine at default. Some players have reported that increasing the dodge deadzone down minimizes back flipping. The lower you set it the more sensitive the dodges will be. Since this is a newer feature of the game, I have provided a video from Shmootz that goes into more detail:
The Rocket League FPS Guide – How to set up Rocket League for Max Frames per Second (FPS)
Frames per second or FPS is a big deal in rocket league. The smoother the game plays for you the easier it will be for you to be responsive during key moments in the game. Not a lot of guides I have seen go over this in detail and this is something I check out with anyone I coach. I want to ensure your rig and game are set up optimally so you do not have any feelsbad moments in the game when your FPS suck or you lack the hardware for the best responsive experience.
Increasing the Rocket League FPS Cap
The first thing we need to do is increase the FPS Cap to the max. Go to the options button in game and within the options window go to the Video Tab. In the video tab go to max FPS. Turn that max FPS to 250.
Adjusting Graphical Settings to Avoid FPS Drops
Increase the FPS cap is a great start, but we need to optimize your graphical settings to ensure you have maximum performance throughout your gaming session. We want to avoid a big graphical load on your graphic card, which would lead to FPS drops. GPU software does a horrible job of “optimizing” the game for performance, so we are going to want to do this manually.
Vertical Sync or “Vsync” syncs your GPU with your monitors frame rate. This keeps frames from display evenly and prevents screen tearing. Vsync is a hotly debated topic among gamers. Personally, I just turn the option off even though I only have a 144 hz monitor. Most folks I talked to say keeping it on produces input lag and input lag is something you want to avoid.
Run at FXAA low. MLAA for Rocket League does not provide much of a difference yet requires a lot of performance from your GPU. The graphical differences between off and FXAA is huge so I would not change that unless you have a low end PC.
Set this to high quality. The game does not look good without it. Only go with quality if you have a low end PC.
This setting does not drag your frames per second performance down. You can probably keep this at 100% and be fine.
Some players turn this off to avoid the detraction of additional background details. You will see less trees and less detail in the background if you set this to performance. Turn it off for max performance.
High Quality Shaders
Pretty much a must to keep on as the game does not look very good without it. Only turn off if you have a low performance PC.
This just provides extra shadows. Aesthetics for the price of FPS performance. I would recommend that you turn this off.
Depth of Field
Keep on, with it turned off the end of the field looks blurry when they are far away. Turning on the setting mimic real life. This is a video game so I would like to keep my super human vision thank you very much.
It enhances the lights of the game. For maps like Champions Field this may be distracting. It would be a good idea to turn off. It’s more of an aesthetic change then FPS related.
This adds sunlight glare when you are going up for aerials. Probably a good idea to turn this off. It does not have a FPS performance affect, but it may cause game play issues.
Similar to Light Shafts. Another option you probably should turn off to avoid any game play related issues.
This is useful as you use the shadows to to give you information on the field. However, it does have a major impact on FPS performance. I would recommend turning this off if you have a low-end PC rig.
Oh god turn this off! I want my vision clear when I’m running at full speed. No FPS performance impact but it hurts the game play experience.
Turn it off. It distracts you when playing and has a FPS affect. It looks nice, but in competitive play all I care about is optimizing and keeping my FPS from dropping.
Monitoring Your FPS Performance
There are two ways to monitoring your FPS performance:
- Download a tool like Overwolf. I am a big fan of overwolf as it not only tracks my FPS performance but it also displays the MMR ratings of the opponents I’m playing online
- Turn on the the FPS counter on Steam with the settings menu. To do this in steam go to settings>ingame then go to the In-Game FPS counter and toggle it on.
While in-game check the FPS counter. Hopefully, you stay above the 144 FPS mark. If you are dropping frames during gameplay, look at the settings again and adjust as you need to. The key is to keep you above the 144 FPS mark throughout your entire gaming session so you can take advantage of your monitor’s capabilities and have slack for frame drops.
The Case for 144 hz Monitors
If you are really serious about Rocket League competitive play, I would highly suggest upgrading to a 144 hz monitor. A 144 hz monitor vs a 60 hz monitor helps you because the higher refresh rates makes everything look both faster and smoother. It makes a world of difference and frankly it is really hard to go back once you make the change. Pretty much all pro gamers these days are rocking at least 144 hz monitors as of the date of this post. It is worth every penny to invest. As I said before, some of these changes since marginal, but in sum they all add up. Rocket League and e-sports in general is a game of pixels and frames per second. Any advantage you can get you should take.
When shopping for a new gaming monitor, you will want to look at the input lag and responsive time of the monitoring. Ideally, you will want an input lag figure less or equal to 7ms and a response time of less than or equal to 1ms. Some gaming monitors these days market a 0 ms input lag.
Chupa49 is part of the RLCD.GG website staff. He joined us as a Challenger 1 back in Season 3. As of the beginning of season 6, he is a Diamond 3 player. He has benefited from the discord server by getting coached by several members. As a part of giving back to the community that has helped him get to a tier he never thought was possible, he wrote up this guide to help out many others in his situation with very limited time and with no direction to go to find the right type of settings that help optimize their gaming experience. Chupa49 has also published a detailed rocket league training pack guide for players ranked diamond and below.